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  • 13th Age RPG 2E: Heroes’ Handbook

13th Age RPG 2E: Heroes’ Handbook

$24.15 $40.57
Description The world wont save itself! Living dungeons rip up from the depths, flying realms crash to earth, dark overlords seize ancient thrones, and the Empires protectors stumble. Its time for your heroes to answer the call! 13th Age is a new, improved edition of the d20-rolling fantasy game of unique heroes, gripping combat, group storytelling, and high adventure. Each of the nine different character classes has its own advantages and play style. Some are simplerideal for newcomerswhile others have many more options for play. Your characters One Unique Thing ensures no one else in the Empire is quite like them. Alliances and enmities with icons such as the Archmage, Lich King, and Prince of Shadows give your hero a place in the worlds story from the first session. Changes worth mentioning in this 350-page second edition include: An extended example of playincluding campaign set-up, character creation, and the first adventure. Multiple powers to choose from for each of the kindwarves, humans, halflings, elves, and dragonics are no longer limited to just one kin power. Revised spells so that spellcasters cast all spells as their own level instead of only having spells that improve at odd levels. An entirely new bard, a substantially improved fighter, an entirely upgraded ranger, and fun new improvements for all the classes we havent mentioned. Clearly written icon connection rules with fifteen pages of storytelling examples. For details on the campaign setting, all-new magic treasure, and the GM rules youll also want the 13th Age Gamemasters Guide, or buy both together with a GM Screen in a boxed set! This new edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries. 13th Age: Forge heroes. Shape the world. Be legendary.
Roleplaying

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